Erik Shveima
eshveima@gmail.com
H: 818.817.9802 C: 310.945.6125
All models built, textured, and animated in Maya and ZBrush. All texture/normal maps created in Photoshop and ZBrush.
Character Models
0:12 Barfbelch. Modeling, UV maps, normal maps.
0:28 Mulch. Modeling, UV maps, normal maps.
0:40 Toaster turtle. Character design, modeling, texturing, UV maps, digital paintover.
0:48 Human female, Look development, modeling.
0:55 Reindeer. Modeling, texturing, UV maps.
1:09 Cherry Jam. Modeling, UV maps.
1:21 Camel. Modeling, UV maps.
1:36 Ned. Character design, modeling, UV maps.
Environment Design
1:54 Dragon frozen in Glacier. Environment design, digital paint, modeling, texturing, UV
maps, shader creation, lighting. Some existing geometry was reused in this scene.
2:00 Ice tunnels. Environment design, modeling, texturing, UV maps, shader creation,
lighting. Some existing geometry was reused in this scene.
2:18 Hallway. Environment design, pencil and digital paint, modeling, UV maps, lighting.
2:36 Alien world. Environment design, modeling, UV maps, texturing, digital matte painting, lighting.
Environment Models
2:47 Cafe. Modeling.
2:58 Marketplace main building. Modeling.
3:04 Marketplace interior. Modeling.
Titles/Interstitials
3:18 Interstitial animation. Modeling, texturing, animation, lighting, rendering.
3:23 Title animation. Modeling, texturing, animation, lighting, rendering.
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